What Super Mario Odyssey taught me about UX Design
Kishōtenketsu & Hakoniwa: How Nintendo Inspires My Designs, by Chris Norman, Jan, 2021, Medium
Nintendo is bringing Super Mario and Zelda into virtual reality, by Haptical
Sara Tung – Medium
Every Super Mario Game Ranked From Worst To Best
What Super Mario Odyssey taught me about UX Design (Part II), by Sara Tung
UX Lessons From Super Mario Odyssey, by Reggie Wirjadi, Punchcut
The 11 best games at Gamescom: Mario Odyssey, new Assassin's Creed and more, Games
Super Mario Odyssey launches October
Nintendo has big plans for Super Mario Bros.' 35th anniversary : r/Games
What Super Mario Odyssey taught me about Usability, by Sabrina Sukumar
How Video Games Inspire Great UX – Scott Jenson
How to make Super Mario Bros in Unity (Part 5) - Pipes, Underground, Castle
Super Mario Odyssey launches October
What Super Mario Odyssey taught me about UX Design, by Sara Tung