What Super Mario Odyssey taught me about UX Design

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Kishōtenketsu & Hakoniwa: How Nintendo Inspires My Designs, by Chris Norman, Jan, 2021, Medium

Nintendo is bringing Super Mario and Zelda into virtual reality, by Haptical

Sara Tung – Medium

Every Super Mario Game Ranked From Worst To Best

What Super Mario Odyssey taught me about UX Design (Part II), by Sara Tung

UX Lessons From Super Mario Odyssey, by Reggie Wirjadi, Punchcut

The 11 best games at Gamescom: Mario Odyssey, new Assassin's Creed and more, Games

Super Mario Odyssey launches October

Nintendo has big plans for Super Mario Bros.' 35th anniversary : r/Games

What Super Mario Odyssey taught me about Usability, by Sabrina Sukumar

How Video Games Inspire Great UX – Scott Jenson

How to make Super Mario Bros in Unity (Part 5) - Pipes, Underground, Castle

Super Mario Odyssey launches October

What Super Mario Odyssey taught me about UX Design, by Sara Tung